Articles on: Space Engineers

How to add mods to your Space Engineers [XBOX] server

SESM our custom control panel currently does not support MOD.IO mods but they can be added manually. Please note if you do add mods, you must not save the config page, as it will overwrite the manual changes. We also can provide Space Engineers on TCAdmin for advanced users or Xbox.

Stop the game server via the control panel. Ensure it is stopped fully.
Use the Space Engineer Mods.IO website to obtain your MOD ID. It is normally under the mods name.

Open your file explorer and navigate to Saves/YOURMAPNAME

You can also access this file via the config files page. Click here to learn how to set your map to be active.
Right click and edit the Sandbox_config.sbc file.
In this file, scroll to the mods section.


It may also show as:


Replace the <Mods></Mods> part of code with the <Mods> code below changing the information.

    <ModItem FriendlyName="Re-balanced Star Wars Weapons">
    <ModItem FriendlyName="Flare's Tiered Hydrogen Thrust">
    <ModItem FriendlyName="Azimuth Power Mod Pack">

It can also be added like the example below:


Save the Sandbox_config.sbc file

Saving the config page after this point will revert/remove the settings you changed manually if on SESM. You should change any settings before doing this step or manually change them. If you are on TCAdmin settings will retain and can be adjusted manually.

For Mod.IO mods to auto-install you must have the Network mode to EOS and Console Compatibility to enabled for them to automatically download on start-up. These are set in the SpaceEngineers-Dedicated.cfg file.

Start your server. It will take a little longer to start while it downloads the mods.

Updated on: 23/10/2022

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