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This guide will help you disable or replace Dino Spawns for your ARK Server
There are many reasons as to why you would replace or disable a dino spawn for your ARK server.
Too many of a certain dino spawn
Limiting types of dino for some form of gameplay change
Replacing a vanilla dino with a mod dino

To help make this process easier, we will be using a Dino Spawn Configuration Tool, this tool will help make switching out dinos easier without having to remember every dinos blueprint.

The Dino Spawn Configuration Tool is not affiliated with Serverblend. Any issues you encounter with the tool is not solvable by us.

Replacing/Disabling A Dino
Replacing
Head to the configuration tool, scroll down to the tool on the page.



In the two drop-downs, select the dinos you intend to replace, for example we'll be replacing a Parasaurs spawn with a Dodos.

Please remember that if you're replacing a Sea Dino with a Land Dino or the reverse, they will spawn in those locations and would mean that they will be killed.

Click Add To Code and the page will refresh. If you wish to keep adding more, select your dinos and press Add To Code again. It will keep the code there upon refresh.

Copy the code once you're done and then head to your TCADMIN control panel here
Click on Configuration Files then use the Text Editor for Game.ini




Paste this at the bottom of Game.ini and then save.



Disabling Dinos
Disabling is very simple, you can still use the tool to get the dino path, however let's say I wanted to completely remove Parasaurs, we'll use the Parasaur to Dodo line as an example

NPCReplacements = (FromClassName = "Para_Character_BP_C", ToClassName = "Dodo_Character_BP_C")

To disable the Parasaur, in the ToClassName = "Dodo_Character_BP_C" replace "Dodo_Character_BP_C" to just " "

The final code should look like this:
NPCReplacements = (FromClassName = "Para_Character_BP_C", ToClassName = " ")

Then copy and paste the edited code into Game.ini and save.

To replace a vanilla dino with a mod dino, just add the mod dino to the ToClassName = " " with the mod dinosaurs BP, mod authors should have spawn codes with the dinosaurs BP in the list for you to use.
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